How do different software stack up to the needs of Systems Mapping
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Systemic Features | Description | Plectica | Whimsical | Kumu | Mindmap (various) | Miro | Orgpad.com | Insight Maker | milanote.com |
OVERALL RATING | B+ | C+ | C+/B- | C- | C | C+ | C | C+ | |
Di | The ability to identify objects (cards, shapes, etc) | Y | Y | Y | Y | Y | Y | Y | Y |
Dio | The ability to contrast identities with others (antonym networks, etc) | N | N | N | N | N | N | N | N |
R | The ability to make relationships between identities | Y | Y | Y | Y | Y | Y | Y | Y |
Rar | The ability to create action reaction variables at terminal ends of relationships | Y/N | N | Y/N | Y/N | N | N | N | N |
Self R | The ability to relate identity to self | N | N | N | N | N | N | N | N |
RD1 | The ability to label (distinguish) relationships | Y | Y | Y/N | Y/N | Y | N | N | N |
RD2 | The ability to create the same type of identity/object on a relationship as anywhere else | Y | N | N | N | N | N | N | N |
RDS | The ability to create a systematized set of part-whole identities on a relationship | Y | N | N | N | N | N | N | N |
R confusion | A condition where relational lines are confused with part-whole belonging/containment (this item should be Yes) | N | Y/N | Y/N | Y | Y/N | N | N | N |
Spw | The ability to create part-whole systems | Y | Y/N | N | Y/N | Y/N | N | N | Y/N |
Nesting (Spw) | The ability to nest part inside parts inside parts | Y | Y/N | N | Y/N | Y/N | N | N | N |
Prefab Perspectives | A feature in which a map can be viewed from different pre-determined perspectives (e.g., asignee, scheme, etc) | N | Y | Y | Y | Y | N | Y | N |
Ppw | The ability to take point-view Perspectives | Y | N | N | N | N | N | N | N |
Perspective annotation | The ability to annotate perspectives | Y | N | N | N | N | N | N | N |
Full blown P taking | The ability to see how a map changes from any given identitiy in the map | N | N | N | N | N | N | N | N |
Fractal D | The ability to create identities (cards, shapes etc) at any level anywhere in map as a universal simple rule/function | Y | N | N | N | N | N | N | N |
Fractal S | The ability to create hierarchical structures (part-whole nestedness) at any level anywhere in map as a universal simple rule/function | Y | N | N | N | N | N | N | N |
Fractal R | The ability to relate anything to anything else at any level anywhere in map as a universal simple rule/function | Y | Y | N | N | Y | N | N | N |
Fractal P | The ability to see the system from any identitiy/node in the system at any level anywhere in map as a universal simple rule/function | Y | N | N | N | N | N | N | N |
Fractal DSRP | The ability to operate at D,S,R, or P function on any D,S,R,P object | Y | N | N | N | N | N | N | N |
Other non-cognitive features | Other cool features like zoom, cut and paste, layout, templates, etc | Y | Y | Y | Y | Y | Y | Y | Y |
Other social features | Other cool features like synchronous mapping, sharing, commenting, etc. | Y | Y | Y | Y | Y | Y | N | Y |
Aesthetic | The aesthetic is elegant, simple, clean, etc. | Y | Y | Y | Y | Y | Y | N | Y |
Clean Code | The code isn't wonky or buggy | Y | Y | Y | Y/N | Y | Y | N | Y |
Modeling | The ability to do some form of modeling (e.g., "press run" modeling) | N | N | Y | N | N | N | Y | N |
Systemic Features | Description | Thortspace | Mural |
OVERALL RATING | B | Coming soon | |
Di | The ability to identify objects (cards, shapes, etc) | Y | |
Dio | The ability to contrast identities with others (antonym networks, etc) | N | |
R | The ability to make relationships between identities | Y | |
Rar | The ability to create action reaction variables at terminal ends of relationships | N | |
Self R | The ability to relate identity to self | N | |
RD1 | The ability to label (distinguish) relationships | N | |
RD2 | The ability to create the same type of identity/object on a relationship as anywhere else | N | |
RDS | The ability to create a systematized set of part-whole identities on a relationship | N | |
R confusion | A condition where relational lines are confused with part-whole belonging/containment (this item should be Yes) | N | |
Spw | The ability to create part-whole systems | Y (n=3) | |
Nesting (Spw) | The ability to nest part inside parts inside parts | Y (n=3) | |
Prefab Perspectives | A feature in which a map can be viewed from different pre-determined perspectives (e.g., asignee, scheme, etc) | Y/N | |
Ppw | The ability to take point-view Perspectives | N | |
Perspective annotation | The ability to annotate perspectives | N | |
Full blown P taking | The ability to see how a map changes from any given identitiy in the map | N | |
Fractal D | The ability to create identities (cards, shapes etc) at any level anywhere in map as a universal simple rule/function | Almost | |
Fractal S | The ability to create hierarchical structures (part-whole nestedness) at any level anywhere in map as a universal simple rule/function | Almost | |
Fractal R | The ability to relate anything to anything else at any level anywhere in map as a universal simple rule/function | Almost | |
Fractal P | The ability to see the system from any identitiy/node in the system at any level anywhere in map as a universal simple rule/function | N | |
Fractal DSRP | The ability to operate at D,S,R, or P function on any D,S,R,P object | N | |
Other non-cognitive features | Other cool features like zoom, cut and paste, layout, templates, etc | Y | |
Other social features | Other cool features like synchronous mapping, sharing, commenting, etc. | Y | |
Aesthetic | The aesthetic is elegant, simple, clean, etc. | Ugh. | |
Clean Code | The code isn't wonky or buggy | Y/N | |
Modeling | The ability to do some form of modeling (e.g., "press run" modeling) | N |